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Old Apr 01, 2007, 02:05 PM // 14:05   #1
Wilds Pathfinder
 
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Default The revived Monk

So, I finally installed Guild Wars again and I'm making my monk my main character now (My other was a Warrior)
I'd like to go full healer.
This is my current build: (I have only Minor runes + I have tattoo armor)


What skills need to be changed? (I have Prophecies + Factions, NO Nightfall)

Thanks!
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Old Apr 01, 2007, 02:15 PM // 14:15   #2
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I don't see an energy management there.
I'd advise you to change your 2nd profession either to Mesmer or to Ele, though thats what i prefer.

Mesmer, skills like Channeling or Inspired Hex are good.

Ele, Glyph of Lesser Energy, mainly because of Aegis.

Tbh, i would replace Heal Other with a Condition or Hex removal spell.

Or take a look here, you can find some good PvE builds there: http://gw.gamewikis.org/wiki/Category:General_builds
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Old Apr 01, 2007, 02:19 PM // 14:19   #3
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You need hex/condition removal. Substitute your chosen method into your build instead of Healing Touch, because HT won't do much b/c of how low your DF is anyway. If you like HT, I'd lower your prot and raise your divine.

For hex/condition removal- I'd reccomend Holy Veil for hex removal (just cast it on someone and cancel immediately to remove a hex) and Mend Ailment. With 8-10 prot, Mend Ailment offers some nice synergy with Dwayna's Kiss (which in FoW / heavy-hex areas is going to be your main form of healing) in addition to being usable on yourself.

You shouldn't really need the hex removal, but you're probably going to want condition removal at some point.

Someone will probably argue with you about rebirth, but imo it's a great res.

I'd also probably remove RoF for Glyph of Lesser Energy (elementalist) because it now works on your next two spells (it got a buff) and will make Aegis + your next spell completely free.

Remember though, at least 1/2 of all energy management is knowing when to use your skills and which ones to use. You're going to burn through a lot of energy if you're using Heal Other on someone with a few hexes instead of Dwayna's Kiss.

Last edited by Bloodied Blade; Apr 01, 2007 at 02:23 PM // 14:23..
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Old Apr 01, 2007, 04:57 PM // 16:57   #4
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divine favor lvl 4?

(i cant even begin to imagine how you play with that...seriously... you might as well go ele primary to get more energy)

bring healing and prot down 1 and get divine favor up to 7 or 9 w/e that would get you, but that IS JUST my opinion.
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Old Apr 01, 2007, 05:00 PM // 17:00   #5
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you say u want healing, normaly id argue go Protection, but tbh i cant b assed today so for healing. id drop heal other, whats the point uve got WoH, heals for more and cost less.

guessing by that skill list u only have proph, if u have factons drop heal other for Ethereal Light

.also as stated above remove the protection for DF unless ur taking Ethereal Light that way u can keep protection high for RoF and heal ur self with ethereal light.

id remove ageis for a condtion remover, i find these worse than hexs, as with kiss u can hal through hes but u cant heal if ur dazzed. also because all the moves u have r 5 energy u shoudlent really need an e management skill. jsut dont over heal, start healing at 75% dam
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Old Apr 01, 2007, 06:59 PM // 18:59   #6
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I have been converted to a frothing protection prayers zealot . . . but a healer is still all you need to get through the majority of each campaign. All of the following advice is for PvE only.

Always reserve space for hex removal, condition removal, and Rebirth. Never use Rebirth unless you're the only party member left alive and nothing is attacking you. Party members who ask monks to rez in combat are idiots.

In PvE, the only healing spell over 5 energy worth using is Heal Party. If you want to carry HP, go Mo/E for Glyph of Lesser Energy.

Learning to cast without waste is worth more than any energy management skill. That said, while you're still learning to monk you'll get a ton of mileage out of Channeling or Bonetti's Defense.

Last edited by creelie; Apr 01, 2007 at 07:03 PM // 19:03..
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Old Apr 02, 2007, 01:20 PM // 13:20   #7
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There. I dropped some of my Prot and upped Divine Favor. Also changed some skills.



Better now?
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Old Apr 02, 2007, 01:53 PM // 13:53   #8
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There's like 50 threads with sufficient builds, they're not hard to find.
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Old Apr 02, 2007, 02:19 PM // 14:19   #9
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No Condition Removal, and Healing Breeze is crap.

Protective Spirit please.

Although I don't get why people use Healing anyway when you can go ZB/Gift.
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Old Apr 02, 2007, 04:52 PM // 16:52   #10
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please lord oh mighty drop breeze. add in a condional removle, dissmiss, or mend condtion. i find channaling for a monk who doesnt knwo about the aggro as usless. so id drop that for GoLE. meaning no insperation meaning more attrabuts in more things. and id drop Shealding hands for heal party. SH is only good in low levels for my self. and at lighting hell, form the skills hes given i take it he only has proph
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Old Apr 02, 2007, 09:28 PM // 21:28   #11
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You could of stayed Warrior and used Bonetti's or a stance of some kind.
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Old Apr 02, 2007, 09:57 PM // 21:57   #12
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[skill]Zealous Benediction[/skill][skill]Gift of Health[/skill][skill]Reversal of Fortune[/skill][skill]Protective Spirit[/skill][skill]Dismiss Condition[/skill][skill]Holy Veil[/skill]

Then 2 whatever skills.

~Polynikes
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Old Apr 02, 2007, 10:11 PM // 22:11   #13
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I could say something, or I could ctrl+c/ctrl+v one of the hundreds of threads that are EXACTLY like this.
The damn forum has a search mechanism for a damn reason.
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Old Apr 02, 2007, 11:43 PM // 23:43   #14
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That's right, DAMN IT!

~Polynikes
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Old Apr 09, 2007, 12:09 PM // 12:09   #15
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your current build lacks an elite, as well as hex and condition removal. you say you want to go healer, so why add these prot spells? also healing breeze sucks and healing breeze sucks...
orison is decent, kiss is great, whisper should be replaced by ethereal light, breeze should be kept out, channeling is great if you know how to position yourself to get max effect from it. remove the 2 prot spells and keep rebirth(or switch to another hard res such as res chant, depends on where you're at) add an elite such as WoH or even BL, a condition remover(mend condition/ailment) and a hex remover(inspired hex perhaps, remove just takes too long to cast but it depends on where you're at, if you face a lot of hexes you'll need a quicker removal such as remove hex)
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Old Apr 10, 2007, 01:32 AM // 01:32   #16
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As everyone else has already said a million times, always have a hex and condition removal on your bar at all times. You might be thinking Dwayna's Kiss will negate the damage, and it certainly will help out. But it will drain your energy and overtime that bleeding or whatever it is will hurt. I've always used Smite Hex because it's cost efficient in emergencies but Reverse Hex is probably much better. It really depends on if you're looking to PvE or PvP.

Also, if you aren't planning on using Divine Favor to your advantage, you might as well go E/Mo. There's a reason monks are ultimately better than Monk secondary healers.

Lastly, as has been stated time and time again, energy management is essential. There are plenty of skills that are 5 energy and very efficient. I recommend getting rid of Heal Other, Aegis, and Rebirth if this is for PvP.
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